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Monday, 17 May 2010

Left For Dead

Left for Dead came today.  I've been playing the Left For Dead 2 demo on a loop for days so thought I should get one of the full games.  Left For Dead 2's pretty expensive because it's still fairly new so I plumped for the cheaper first instalment for now.

The opening FMV is rather brilliant and it seems to echo the usual in-game experience I've seen so far - one thing going spectacularly wrong after another.

I'm going to have a play now and see what the game's really like when I'm not just seeing one isolated level.  I shall update later.



Playing L4D yesterday, I managed to unlock 21 out of 60 achievements which I don't think is too shabby.  A few hours on my new game earned me 340 gamerscore, and only 15 points of that was for beating a specific level.  I was particularly happy that my very first achievement would probably be one of the hardest if you were trying to pull it off deliberately - Jump Shot, awarded for landing a headshot on a hunter as it is leaping.

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